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At last I’m at the part when I can see it coming together; I’ve been working hard in trying to understand the landscaping and foliage processes in Unreal, it’s a bit fiddly and I came unstuck for a day or so when all my lovely grasses morphed into weird fractal triangular blurry beasts. It seems that their LOD’s had gotten all messed up so I’ve tried to resolve that by deleting all but one of them.

Here’s a few high-res screenshots. Just a bit of texturing then audio and sound I hope.


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