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Animation

Animation

Addons and spiders

It's been a good few months since the last post, largely due to having a summer and being back at work - not easy fitting everything in when delivering new units. However, I have been spending quite alot of time enjoying said content, having to get an understanding of sculpting…
David Hallows
16th October 2022
Animation

Rigging

  It all seems to be coming together nicely so far with a couple of Addons that have been helping, namely AutoRig Pr0 and Faceit. The results have been great, I just need to make sure that the face rig created after the body rig, follows the head bone, or…
David Hallows
13th July 2022
Animation

Blender time!!

Well, it's been a long old time since I've written anything up here, mostly due to the last bout of my studies being taken up with the dissertation; a mahoosive exercise in research and writing, mine being on the usage of hands in animation, as a communication device and a…
David Hallows
6th June 2022
Animation

Final animation and demo reel.

For my final assignment we were tasked (catching up on old blog posts here) with creating a new, bespoke piece that hopefully shows the skills we have learnt. For my piece I wanted to go back to my pirate environment, as I felt some annoyance that the animation on my…
David Hallows
29th January 2022
Animation

Back after the summer break.

It's been a hectic last push while being back at work, post (ish) pandemic we are back to full timetables and classrooms, new groups and new curriculums with a not insubstantial amount of content to be generated. Happily for me I've managed to wedge in more animation teaching which is…
David Hallows
29th January 2022
Animation

Finished Animals and Creatures Module

    A very enjoyable module this one, I felt like I have learnt a whole lot again. Indeed, looking back upon some of my earlier pieces I can more easily see the faults and what to correct, it will be good to go back with a deeper set of…
David Hallows
5th June 2021
Animation

Ox in progress

So, over the past few weeks it's been a bit hectic, as usual, lots of video sourcing for the specific actions and movements that are needed for my piece. It's largely been going in the right direction, the different sections have been married up together and are making sense. After…
David Hallows
25th May 2021
Animation

Pre-Production

After mulling over this module for a few days, my first decision was made quite quickly as I knew which rig I want to use, this lovely beast from Truong. He's a lovely mix of simplicity and character, lots of great shapes and expression.   The idea I shall be…
David Hallows
28th April 2021
Animation

Animals and Creatures – New Project

Last week we were given our new practical module, you guessed it, animals and creatures. Initially this feels as if it has both advantages and disadvantages. Firstly, the advantages compared to previous topics are that there will be less technical hiccups as less rigging and less lip-sync will be employed.…
David Hallows
26th April 2021